Path of Neo will introduce you to its mechanics through a number of training levels called "programs," similar to the jump program Morpheus uses to acquaint Neo with his newfound abilities in the first film. We got a good sense that, after sampling only a few levels, we were able to do all of that cool stuff Neo does in the movies, which is of course what the game is aiming for. From what we saw, the game does a surprisingly good job of emulating the presentation of the films, from the camera work to Neo's own acrobatic maneuvers. You can also hold down the shoulder button to draw your guns and fire at faraway enemies, and this will enable an auto-target that makes it easy to hit whoever you're aiming at. In melee combat, you've got a regular strike button and a special attack button that you can use in tandem to perform punch-and-kick combos, grabs, flips, aerial attacks.you know, typical Neo stuff. Yet, it seems like they'll offer plenty of depth beyond the typical button mashing if you want to master the more-complex techniques.
The game's controls are easy to pick up and let you pull off all kinds of flashy, Neo-style special moves and attacks with ease. But Shiny is finally making millions of gamers' wishes come true with The Matrix: Path of Neo, a single action game that'll let you take control of the One himself as you fight through nearly 50 levels recounting almost every major action sequence from the Wachowski brothers' seminal film series. Somehow, it has taken six years since the release of The Matrix before we'll be able to play as the sci-fi action trilogy's celebrated hero, Neo.